![]() You have multiple control-impairing effects to make full use of this gem (Haunt, Piranhas, Horrify) and since you'll be up close anyway it'll proc itself. ![]() Gemsīane of the Trapped - Great damage focused gem. Ring of Emptiness: Everything should be affected by both your Locust Swam and your Haunt so this is a huge damage boost with 100% up-time. Lakumba's Ornament: The damage reduction is huge and will become mandatory in higher level rifts. Sacred Harvester: Increases our Soul harvest stacks to 10 which gives us more damage and survivability. Quetzacoatl: The legendary effect of this helm will effectively cause our DoTs to deal double damage. We need every piece of the set except for the Helm. Raiment of the Jade Harvester: This is the set that this build is focused on. ![]() Grave Injustice: gives cooldown reduction, health and mana on kill. Swampland Attunement: grants solid damage reduction that scales off density.Ĭonfidence Ritual: is taken for the pure boost in damage, you'll be up close when you deal damage anyway. PassivesĬreeping Death: will enhance our DoTs by making them last a very long time. Also provides a large toughness boost with the bonus armor. ![]() Horrify: Use this on groups of enemies to disable them for a short duration. Use this to get in and/or out without taking damage. Spirit Walk: Breaks any form of Disable (Jailer, Frozen, Slowed) and makes you immune to damage. Soul Harvest: Cast this on a group of mobs to consume the DoT and deal massive damage. Piranhas: Use this just before Soul Harvest to group up the mobs. Haunt: Apply this to as many mobs as possible. Locust Swarm: Open with this to aggro a bunch of mobs. ![]() You deal 250–300 % increased damage to enemies affected by both your Haunt and Locust Swarm.
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